Monday, 29 March 2010

Blimp




Cleaned it up. Also started UV mapping it. Going to print off the Uvs on acertape for projection painting. You cannot really see it here but I had to redo the propellers and turbines as for some reason the UDK Engine wouldn't read it, despite checking the face normals like 1000 times :( Anyway, they are now a little more streamline but more importantly, they are clean in terms of a meshly fashion.

Some inspiration for my house model








Upper body mesh



Modelled my upper body low polygon style. Gave myself some extra weight wink wink :)

Further house WIP



Thursday, 18 March 2010

House WIP2




Plateau

















This is a compilation of the work I have been doing on my Plataeu landscape for my game.