Monday, 29 March 2010
Blimp
Cleaned it up. Also started UV mapping it. Going to print off the Uvs on acertape for projection painting. You cannot really see it here but I had to redo the propellers and turbines as for some reason the UDK Engine wouldn't read it, despite checking the face normals like 1000 times :( Anyway, they are now a little more streamline but more importantly, they are clean in terms of a meshly fashion.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment